This console was made unrestricted with the Release notes/20210624 patch.This console also provides a passive boost to Turn Rate, Accuracy Rating and Defense Rating. The buff applied to your maneuverability increases with the number of foes affected. This results in a damage debuff for all affected foes, but the effectiveness is split among those affected. Player may only equip one of these consoles.Īctivating this console will siphon off energy from your foes' weapon output, and use it to provide a speed and maneuverability burst to your ship. In the low-energy case, the molecule rotated at two slightly different angles, like a top, but in both states at once. This console can be equipped on any starship, in any console slot. - Legendary Miranda Multi-Mission Cruiser.Legendary TOS Starfleet Captain Bundle for 12,000 ( Zen Store).The Reliant is also available from the Federation Elite Starter Pack for 2,000 ( Zen Store).- Deleth Advanced Light Warbird Battlecruiser.The three-ship Cross Faction Advanced Light Cruiser Bundle for 6,000 ( Zen Store).The Console - Universal - Potential Energy Entangler can be obtained by the players of all factions from the following sources: Using the following consoles will not grant any damage resistance to any torpedo hits, however it will grant some resistance to the Plasma fire damage proc.Value: 0 Special Ability: Potential Energy Entanglement.For increasing damage resistance to plasma torpedos, players should use one of the Alloy consoles that boost damage resistance to Kinetic-based weapons, eg. Although this weapon contains the title Plasma, its main damage type is Kinetic.There is greater energy credit value with increasing rarity. There is greater damage with increasing rarity.Īll values given are for common weapons. Increases torpedo flight speed and defense.Īll values given are for common weapons. Thrust: +5% Speed and Turn Rate when firing.Īll torpedo weapons upgraded to Epic quality receive:Ĭonsoles Consoles increasing damage.Uses multiple torpedoes to attack an area of space. Spr: 7.5% chance: Upgrades your next torpedo attack.Snare: +5% Speed and Turn Rate when firing.Pen: All attacks with this weapon ignore 10 Armor Rating.These modifiers can appear once on crafted Plasma Torpedo Launcher of Rare quality and higher: Standard Modifiers: Can appear multiple times (e.g. Uncommon Plasma Torpedo Launcher has one modifier suffix, Rare will have two, Very Rare will have three, and Ultra Rare will have four. They fire a salvo of torpedoes, similar to a Photon Torpedo Launcher. Note: 23rd Century Plasma Torpedo Launchers do not fire a Heavy Plasma Torpedo with Torpedo: High Yield. Activating this console will siphon off energy from your foes weapon output, and use it to provide a speed and maneuverability burst to your ship.
This is very useful as a defensive upgrade when fighting Romulan or Reman NPCs during the Commander-level sections of the game, as well as Borg NPCs during Special Task Force missions. (STO - Empire mission: 'The Hunt is On', STO video game: Escalation website: The Advanced Light Cruiser Bundle) Launched in 2410, the QeHpu' was one of three prototype starships developed by the Alpha Quadrant Alliance based on the Federation's. Players and NPC ships can shoot down an incoming Heavy Torpedo, and an Automated Defense Battery console can shoot them down automatically. The IKS QeHpu' was a Klingon starship, the QeHpu'-class advanced light battlecruiser prototype in Klingon Defense Force service in the 2410s decade. However, it travels much slower than a standard torpedo, and is destructable. When using the ability " Torpedo: High Yield", instead of firing multiple standard torpedoes, Plasma Torpedo Launchers will fire one single "Heavy Plasma Torpedo" that, if it hits the target, does massive damage. Plasma Torpedo Launchers deal average damage with an average recharge and have a damage over time effect. Shields drastically reduce the effects of kinetic damage. Plasma Torpedo Launchers fire projectiles that deal heavy kinetic damage in a 90° arc.